High Performance Ray Tracing

Intel® Embree is a high-performance ray tracing library developed at Intel which supports x86 CPUs under Linux, macOS, and Windows; ARM CPUs on macOS; as well as Intel® Arc™ GPUs under Linux and Windows. Embree targets graphics application developers to improve the performance of photo-realistic rendering applications and is optimized towards production rendering. Embree is released as open source under the Apache 2.0 License

Current Release: v4.1.0

This Embree release adds support for the Intel® Data Center GPU Max Series and ARM64 support on Linux. The SYCL support of Embree is still in beta phase. Current functionality, quality, and GPU performance may not reflect that of the final product. Embree CPU support in this release as at Gold level, incorporating the same quality and performance as previous releases. Please read documentation section "Embree SYCL Known Issues" for SYCL limitations and section "Upgrading from Embree 3 to Embree 4" for details on how to upgrade to this Embree version.

Embree Team receives Scientific & Technical Achievement Award!

The award recognizes Intel® Embree for its geometric rendering in contributing innovation in significant and lasting ways to the moviemaking process.

Award recipients are Sven Woop, Carsten Benthin, Attila Afra, Manfred Ernst and Ingo Wald.

Sr. Director of Intel® Advanced Rendering & Visualization Jim (James L.) Jeffers

Watch the Scientific & Technical Achievement Awards 2021 Ceremony

Intel® Embree is used by